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My aunt Joyce Barkhouse of Nova Scotia, who is now ninety-five, tells the following story involving a pawnshop.
When my brother was born, in mid-February 1937 - in the depths of the Great Depression - there was a special Valentine's Day excursion price on the train from Nova Scotia to Montreal. It cost ten dollars. My aunt and a girlfriend scraped together the ten dollars each and went to Montreal to help out my mother with her newborn baby. When they got there, my mother was still in the hospital, because my father hadn't received his monthly paycheque and thus couldn't pay the bill and bail her out, hospitals at that time having a lot in common with debtors' prisons. My father was finally able to spring my mother, but paying the hospital bill - ninety-nine dollars, as I found from looking in my mother's account book - used up all of the paycheque.
My parents didn't have a bean at that time, so my father had no cash reserves, and he pawned his fountain pen in order to take my aunt out for a thank-you lunch. (The fact that he felt the need to do this shows that he understood the need for a gift of gratitude in return for a gift of care and service, which was what my aunt had bestowed.) When my aunt and her friend took the train back to Nova Scotia, they were also given two valuable going-away presents: a bunch of grapes and a small box of Laura Secord chocolates - and this is all they had to eat during the train ride. They had no berths, so they had to sit up the whole time, and this was uncomfortable; but a man was renting pillows for twenty-five cents each. Alas, they had only forty-eight cents between the two of them, but they offered the forty-eight cents and two of the chocolates - fluttering their eyelashes, said my aunt - and their offer was accepted. Thus they slept in comfort.
When I heard this story as a child, I rejoiced at the successful securing of the pillows, and remembered the lesson of the haggling procedure: if you don't offer a deal, you won't get one. Later, having become interested in pens, I thought, What kind of fountain pen was it? And considering the fact that my parents didn't have a bean, how could my father have had a fountain pen that was expensive enough to pawn? Still later, I marvelled at the cheapness of the train trip - ten dollars would hardly get you a bottle of water and a few potato chips now - and the high value placed on the bunch of grapes.
But now I think, My father! That man of rectitude! Going into a pawnshop! How incongruous! Indeed, this part of the story was told in a hushed but delighted tone, as if the pawnshop episode was disreputable - like sneaking into a girly show - and transgressive - some line had been crossed - but also courageous and self-sacrificing: look what my father was willing to put himself through in order to do the right thing!
When I was very young, I used to think that pawnshops had something to do with chess - you could buy extra pawns there to replace those that were always vanishing down behind the sofa cushions. But this is not the case. The chess kind of pawn comes from “peon,” or peasant - the pawns are the foot soldiers, and you send them out first and make pawn sacrifices with them because they're worth relatively little. The pawnshop kind of pawn comes from a word meaning “pledge” - you leave something in the pawnshop and the pawnshop owner gives you some money and a ticket with a number on it, and you can come back later and “redeem”, or buy back, your item by presenting the ticket and paying the original sum, plus extra for the use of the money and the cost of the transaction. But if you don't come back with the cash within a stated period, you lose your right to buy the thing back, and the item belongs to the pawnbroker, who can sell it and keep the profit.
As for why pawnshops had a seedy reputation by the time my father went into one with his fountain pen, opinions are mixed. As with anything that has two sides and involves the balance between them, it's hard to get the two sides exactly equal.
Pawnshops go back at least to classical Greece and Rome, and, in the East, to 1,000 BCE in China. The negative view of them comes from their reputation as the last resort of down-and-outers and the suspicion that robbers used them to dispose of stolen goods: pinch something, sell it to the pawnbroker, then just never come back to collect it. There was another dodge too: a man intending to go bankrupt or skip town could buy goods on credit, pawn them, and then take off with the cash.
The positive version is that pawnshops are happy-to-help do-gooders for the unwealthy, a sort of poor man's banker: both the Franciscans of the Middle Ages and the Buddhist monks of Ancient China ran pawning operations for the benefit of the poor. Such pawnbrokers would provide tiny sums that those without a lot of collateral couldn't borrow from the more pompous lending bodies: in effect, they were microfinancers. Saint Nicholas is the patron saint of pawnbrokers - there's a touching legend whereby he provides dowries for three poor girls who can't get married without them, and the dowries were three bags of gold - hence the three gold balls you see hanging outside every Western pawnshop.
There's nothing whatsoever to the other legend about Saint Nicholas - that he comes down the chimney every December 25 with a sackful of stuff he's nicked from the pawnshop. It is however true that the nineteenth-century colloquial expression “Old Nick” - meaning the Devil - is directly connected with Saint Nicholas. There are other clues. Note the red suit in the case of each; note the hairiness, and the association with burning and soot. We get the slang term “to nick,” meaning “to steal,” from ... But I digress, pausing simply to add that Saint Nicholas, as well as being the patron saint of young children, those sticky-fingered elfin creatures with scant sense of other people's property rights, is also the patron saint of thieves. Saint Nicholas is always found in the vicinity of a big heap of loot, and when asked where he got it he'll tell an implausible yarn involving some non-human labourers hammering away in a place he euphemistically calls his “workshop”. A likely story, say I.
As for those three gold-coloured balls, the dowry story is lovely, but a more substantial account is that the balls were part of the armor-ial bearings of the Medicis, who were very rich; and that they were then adopted by the House of Lombard, early bankers and lenders who wanted people to think they were very rich; and quite soon - because this early form of suggestive advertising and sympathetic magic worked - they were very rich.
***
Without memory, there is no debt. Put another way: Without story, there is no debt.
A story is a string of actions occurring over time - one damn thing after another, as we glibly say in creative writing classes - and debt happens as a result of actions occurring over time. Therefore, any debt involves a plot line: how you got into debt, what you did, said, and thought while you were in there, and then - depending on whether the ending is to be happy or sad - how you got out of debt, or else how you got further and further into it until you became overwhelmed by it, and sank from view.
The hidden metaphors are revealing: we get “into” debt, as if into a prison, swamp, or well, or possibly a bed; we get “out” of it, as if coming into the open air or climbing out of a hole. If we are “overwhelmed” by debt, the image is possibly that of a foundering ship, with the sea and the waves pouring inexorably in on top of us as we flail and choke. All of this sounds dramatic, with much physical activity: jumping in, leaping or clambering out, thrashing around, drowning. Metaphorically, the debt plot line is a far cry from the glum actuality, in which the debtor sits at a desk fiddling around with numbers on a screen, or shuffles past-due bills in the hope that they will go away, or paces the room wondering how he can possibly extricate himself from the fiscal molasses.
In our minds - as reflected in our language - debt is a mental or spiritual non-place, like the Hell described by Christopher Marlowe's Mephistopheles when Faust asks him why he's not in Hell but right there in the same room as Faust. “Why, this is Hell, nor am I out of it,” says Mephistopheles. He carries Hell around with him like a private climate: he's in it and it's in him. Substitute “debt” and you can see that in the way we talk about it, it's the same kind of placeless place. “Why, this is Debt, nor am I out of it,” the beleaguered debtor might similarly declaim.
Which makes the whole idea of debt - especially massive and hopeless debt - sound brave and noble and interesting rather than merely squalid, and gives it a larger-than-life tragic air. Could it be that some people get into debt because, like speeding on a motorbike, it adds an adrenalin hit to their otherwise humdrum lives?
Scientists tell us that rats, if deprived of toys and fellow rats, will give themselves painful electric shocks rather than endure prolonged boredom. Even this electric shock self-torture can provide some pleasure, it seems: the anticipation of torment is exciting in itself, and then there's the thrill that accompanies risky behaviour. But more importantly, rats will do almost anything to create events for themselves in an otherwise eventless time-space. So will people: we not only like our plots, we need our plots, and to some extent we are our plots. A story-of-my-life without a story is not a life.
Debt can constitute one such story-of-my-life. Eric Berne's 1964 bestselling book on transactional analysis, Games People Play, lists five “life games”- patterns of behaviour that can occupy an individual's entire life span, often destructively, but with hidden psychological benefits or payoffs that keep the games going. Needless to say, each game requires more than one player - some players being consciously complicit, others being unwitting dupes. “Alcoholic,” “Now I've Got You, You Son of a Bitch,” “Kick me,” and “See What You Made Me Do” are Berne's titles for four of these life games. The fifth one is called “Debtor”.
Berne says “‘Debtor' is more than a game. In America it tends to become a script, a plan for a whole lifetime, just as it does in some of the jungles of Africa and New Guinea. There the relatives of a young man buy him a bride at an enormous price, putting him in their debt for years to come.” In North America, says Berne, “the big expense is not a bride but a house, and the enormous debt is a mortgage; the role of the relatives is taken by the bank. Paying off the mortgage gives the individual a purpose in life.”
Indeed, I can remember a time from my own childhood - was it the 1940s? - when it was considered cute to have a framed petit-point embroidered motto hanging in the bathroom that said “God Bless Our Mortgaged Home”. During this period, people would have mortgage-burning parties at which they would, in fact, burn the mortgage papers in the barbecue or fireplace once they'd paid the mortgage off.
I pause here to add that “mortgage” means “dead pledge” - “mort” from the French for “dead”, “gage” for pledge, like the part in medieval romances where the knight throws down his glove, thus challenging another knight to a duel - the glove or gage being the pledge that the guy will actually show up on time to get his head bashed in, and the accepting of the gage being a reciprocal pledge. With a mortgage, the house is the thing being pawned - it's put up as the gage - but the pledge becomes “dead” once the mortgage has been discharged. I like the word “discharge” here too - it's what is said of an arrested person when he or she is let out of jail.
So “paying off the mortgage” is what happens when people play the life game of “Debtor” nicely. But what if they don't play nicely? Not-nice play involves cheating, as every child knows. But it's not always true that cheaters never prosper, and every child knows that too: sometimes they do prosper, in the playground and elsewhere.
Thus there is a not-nice cheating form of “Debtor.” “Try and Collect” is what Berne calls it, and the name says it all. Like the other cheating games in his book, the not-nice player wins something no matter what happens. Basically, the debtor obtains a lot of things on credit and then avoids paying. As with Berne's other disingenuous games, “Try and Collect” needs at least two players, and the person playing opposite the debtor is of course the creditor. If the creditor becomes too frustrated and gives up, thus failing to collect what is owed, the debtor gets something for nothing. If the creditor persists in his efforts to collect, the game becomes an exciting chase. If the creditor becomes really serious and resorts to extreme measures - court cases and the like - the debtor feels justified anger, because the creditor is being so mean and grasping. The debtor can then position himself as a put-upon victim and paint the creditor as a truly bad person, who, because of his badness, does not deserve to be paid.
The obtaining of goods on credit, the avoidance of payment, the thrill of the chase, the anger at the creditor, and the acting-out of victimhood all come with their own jolt-of-brain-chemical rewards, and each also performs the function of providing a key element in a story-of-my-life “Game of Debtor” plot line. As the dilapidated tramp Vladimir in Beckett's play Waiting for Godot says of an unpleasant scene he's just witnessed, it passes the time. His pal Estragon replies that the time would have passed anyway. Yes, says Vladimir, but it would not have passed so rapidly. Whatever else debt may be, it can also - it seems - have entertainment value, even for the debtor himself. Like the rats and their self-induced electric shocks, we'd rather have something painful happening to us than nothing happening to us at all.
©Margaret Atwood 2008
Edited extracts from Payback
Payback: Debt and the Shadow Side of Wealth by Margaret Atwood
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