Rob Fahey
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Glorious summer reigns in Paris, but inside the Porte de Versailles Exposition Centre it's dark, cool and a little gloomy.
Row upon row of glowing screens are the subject of intense attention from huge, predominantly youthful crowds. Enormous posters and banners are adorned with artwork of elves, dwarves, orcs and other fantastical races, while lengthy queues snake their way around merchandise stalls where trading cards, statuettes and posters are displayed behind glass like museum artefacts.
For one weekend only, this southern district of Paris has become the capital of a sprawling, multitudinous nation. Amid the thousands who teem to the grandly titled 2008 Blizzard Entertainment Worldwide Invitational are people from 50 countries. Conversations in dozens of languages buzz around as you pass through the halls.
They are united by one thing - World of Warcraft. Created by the Californian game developer Blizzard Entertainment, WoW is a sprawling online fantasy realm in which players can adopt the persona of a hero and fight alongside thousands of others against an assortment of monsters, villains, dungeons and quests.
When WoW was launched three years ago, the world's most successful comparable online game had nearly half a million paying subscribers, a figure widely considered to be the largest audience any such product could enjoy. Today, World of Warcraft is anticipating signing up its 11 millionth customer. Enjoying vast audiences in North America, Europe and Asia-Pacific regions, it is one of the most commercially successful pieces of entertainment in history.
For the people who have come to Paris for the Worldwide Invitational, the impact of World of Warcraft is far greater than any statistics can define. The game has become a part of their cultural landscape, as much a touchstone for their vocabulary, storytelling and humour as influential books, albums and films have been in previous decades.
At its simplest level, this expresses itself in the vast number of in-jokes that float around the convention centre. These range from T-shirts with awful puns on phrases used in the game to a dance competition in which participants try to replicate the body-popping moves of their characters. The popular comedy show South Park has based an episode entirely around WoW jokes.
Vastly more dedication to World of Warcraft's culture is displayed by those who turn up to the event in costume. Cosplayers, as they're known in the varied subcultures they inhabit, are an easy group to deride. Speaking to those who have created these costumes, however, reveals a passion for their creative, artistic hobby which is hard not to admire.
Mike Morhaime is co-founder of Blizzard Entertainment. “One new thing that we've had to do is to protect players from each other,” he says. “People don't always get along - we have to enforce behavioural rules. It's part of our job to look out for the players and ensure that we've got an environment they can have fun in.”
Speaking about the game's community, Morhaime's eyes brighten. “You get players who meet in the game and end up getting married... I actually get wedding invites sometimes. Then there's the costume stuff. That makes me realise how strong our community is. I'm blown away by how creative the players are in recreating these characters.”
Lisa Young, 26, from London, has travelled to Paris for the event, bringing with her an extraordinary costume based on the attire of her own in-game character. With flowing robes and intricately modelled armour pieces, the outfit is stunning. It represents, she tells me, about three months of work. Like the many other costumes on display, it demonstrates creativity, skill and patience - driven and inspired by enthusiasts' love for the fantasy world that they have embraced.
Arguably the greatest success of World of Warcraft lies in its ability to become a major part of the social lives of millions. Spending several hours a week (in many cases, several hours a day) in the game's fantasy world is something which, most of the players here tell me, they couldn't conceive of doing without their friends in the game.
Organised into teams called guilds, WoW's players help and support each other's progress through the game, and in the process chat to one another, discover each other's histories and forge firm friendships. For some, this event is an extraordinary opportunity finally to meet face to face people with whom they have adventured for countless hours.
Anecdotes about the firm friendships established across great distances flow freely from the players I talk to. Bernadette McKeegan, who has travelled to the event from Wales, plays in a guild largely made up of Dutch players, she tells me - but many of them made the trip to Britain for the wedding of a fellow player, signing a large card for the happy couple with their in-game names.
Even stories of family reconciliation crop up. A recently divorced man in his forties tells me that he has reconnected with his teenage son, who lives with his former wife, by playing the game with him in the evenings from opposite ends of the country. They now play together in the same guild, and have come to Paris together for the event.
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All i can say... www.wowdetox.com
Everything that is good in the world. > World of Warcraft.
J, Stockholm,
love this article, i had a great time at the blizzard invitational. was incredible to see so many wow players together in the same place. the local restaurants were swarming with them too. a truly great weekend.
florence, effingham, england
WOW is not just for kids or just for males as this article eludes too. It is a fun challenging MMORPG, Massively Multiplayer Online Role Playing Came, and I recommend if you any intrest in this type of game. I will say though it has a monthly fee of 15 US Dollars and can be too addicting!
Alan Curtis Montgomery, Mesa, AZ, USA
"Part-timer, London"
Spot on! weak people will always find someone or something else to blame for their inability to engage in life
Homer, London,
ExWowaddict:
It's no more addictive than any other past-time. If you let your WoW time take up your entire life and ruin your real-life relationships, then that really is down to you. You can't blame a game for your own time management
Part-timer, London, England
Wow may be addictive but it brings hours of entertainment and thrill unable to be done in real life. Although however brilliant and addictive! it can be a way to hide from real life problems as your prefect pixel takes on huge tasks.!!
Wow Player
Forestriders
Forestriders, Darnassius, Alliance
World of Warcraft is the clearest symptom of the XXI century social crisis, where people's on-line representation becomes more real and credible than their real self. 11 million people can be wrong.
Paolo C, Rome, Italy
Social gaming is a hugely beneficial and satisfying activity to participate in and because of recent advances in connection speeds, voice and video chat are now possible, helping to de-mystify the unknown quantity of who you're playing the game with. It's a great hobby.
Mark Thomas, Biddulph, UK
WoW has introduced me to wonderful people & we have had friends from the game come to visit. Older & younger generations break barriers in the game too - I play with my son, daughter, their patners & children! From 6 to +70 enjoy it!
Sangomi, Enfield,
My ex partner got so addicted to World of Warcraft while unemployeed that it took 6 months+ to find another one!
Charlotte, London, England
I've been playing WoW since it's release in 2005. I play a few hours a day, not every day but most days. To all those people who say 'get a life!'....i did, i have friends from all over europe and i met my future wife by playing the game. Believe me, its better than watching Eastenders or Corrie!
Mike, Belgium,
I see no mention of the countless hours, days, weeks, and months lost whilst immersed in this perniciously addictive game. No mention of the broken marriages, infidelity, neglected children. A 3 hour film or a good book ...at least has an end to its fantasy.
ExWowaddict, Bristol,
My kids are allowed to play any game on the market, Postal, Manhunt, GTA.
The ONLY game I have banned is WoW purely because it's way too addictive. I've lost good friends to that damn game, never to be seen again.
South Parks: Make love not Warcraft sums it up perfectly
Phill, The Wirral, England
I might try WoW - I've been playing "Lord of the Rings Online" for 6 months now - probably about 3 or 4 hours per week. Bit upset that the higher levels in LOTRO are nothing like Tolkiens world. WoW has the advantage that Blizzard can just create any creative add-on they want.
Robert, Rennes, France
Nice to see an article about an online game that focusses on the positives rather than the negatives.
Stuart, Leicester,
easy to understand , easy to forget
purplum, shenzhen, cn
A good well balanced article that could have easily had derisive tones.
Frederick Levy, London,